Thunder on the wind
A short charismatic sorcerer who is a military enthusiast
Str 10 Dex 14 Con 12 Int 14 Wis 10 Cha 18. Hp 29 AC 15 (bracers ac 3 dex bonus +2)
Feats Combat Casting, Eschew Materials, Skill Focus Knowledge Plains, Eldritch Heritage (Effrit), Craft Magic Arms & Armor
Knowledge Arcana, Planes, Spellcasting 10, Craft Weapons/Armor 7/6, Stealth 3, Perception 0, Diplomacy 7, Survival 3, Knowledge Local/Engineering 3, Dungeons 6, Ride 3
Uses a longspear and heavy dwarven crossbow, both masterwork. He prefers spells and his acid or fire rays (30’ range touch attack) Aberant Sorcerer.
Spells: Enlarge Person, Magic Missile, Shocking Grasp, Burning Hands, Alter Self, Flare, Detect Magic/Poison, Light, Read Magic, Mending, See Invisable, Animal Aspect
Starnack is nobleman from a neighboring kingdom. He had an experience with the Fay as a young teenager. This led to his developing as an Aberant Sorcerer with some abilities with fire. As a result he was banished from his home in the city of Trask, Kingdom of Old Persant and ended up in Persant as a soldier.
His favorite spells are Enlarge person for his compainions as this will give them reach. For personal use he likes shocking grasp.