The party is shown to the cellar of the keep through trap doors in the floor of the main hall and directed to take their horses and supplies down. The Cellar holds several enormous casks of ale.
Bestiliker manages to poison many of the keeps residence and most of the party. He then attempts to assassinate Count Bast and flee through a secret passage beneath the keep. The party pursues him through the dark tunnel and the barbarians dog is killed. Bestiliker is not found.